Fire Ant Ascator
EARTH 3

Fire Ant Ascator

  • ATK:
  • 700

  • DEF:
  • 1300

  • View:
  • 3972




When this card is destroyed by battle and sent to the GY: You can target 1 Level 5 monster in your GY; Special Summon that target, but its effects are negated, also send it to the GY during the End Phase of this turn.




 
 
AI Power Analysis
Material body / NormalConfidence: MediumEvaluated Oct 9, 2026
64± 6/ 100
Power Score
Intrinsic 62
Deck 65

Fire Ant Ascator — Power Evaluation

Final Score: 64 ± 6 · Confidence: Medium

  • Intrinsic: 62 · Deck: 65 · Meta: provisional
  • Primary role: Material body / Normal · Secondary: Recovery / Recursion

Why it scores here

Fire Ant Ascator scores as a clean Level 3 Tuner that converts reliably into Synchro and Resonator lines, with a secondary graveyard revival that only fires after battle destruction and returns the revived monster at End Phase. Its material body is the main source of value and does not depend on the effect, so it still converts when blanked. High deck presence (400 of 400 sampled decks, 44 archetypes) confirms it is a dependable, portable Tuner, but the frequency is not counted as power; there are no recorded combo boards, so the combo axis stays low and is inferred from text only.

Axis scores

Axis Score Evidence
Accessibility 75 Live in every sampled deck with 1.12 average copies across 44 archetypes, though no combo-level starter or search route is recorded (observed deck inclusion; route inferred).
Combo & Conversion 40 No combo boards recorded; the graveyard revival needs a battle-destruction trigger and a Level 5 target, so conversion is inferred from text only (inferred).
Resource Economy 50 The graveyard revival brings back a Level 5 monster but negates it and returns it at End Phase, roughly even value rather than card advantage (inferred from text).
Effect & Interaction 10 The card has no negation, removal or hand-trap reach, so opponent interaction is negligible (verified from card text).
Material Utility 80 A Level 3 Tuner body is a generic Synchro material and stays a Tuner even when its effect is negated, which is supported by the 1.12 copies per deck pattern (verified from text, observed in decks).
Resilience & Flexibility 45 The revival is limited to a battle-destruction trigger and a Level 5 target in the graveyard, with no multi-zone or multi-turn redundancy (inferred from text).
Deck-Building Efficiency 80 Typically one copy with no garnet or lock restriction, and it is run across many archetypes at low slot cost (observed in decks).

Calculation

Weight profile: 0.7 Material body + 0.3 Recovery/Recursion. Intrinsic ≈ 62, Deck ≈ 65, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 3 Tuner body that feeds Synchro summons across many archetypes
  • Effect-negation-proof material value: the body still converts when the graveyard effect is blanked
  • Very low slot cost: typically one copy per deck, with no garnet or lock restriction
  • Graveyard revival of a Level 5 monster adds recursion after battle destruction

Weaknesses

  • Graveyard effect requires the card to be destroyed by battle and sent to the GY, so it does nothing on its own
  • No recorded combo boards, so the combo conversion claim rests on text only
  • The revived monster is negated and returns at End Phase, so the effect offers tempo rather than lasting value
  • No direct interaction or disruption

Counters / choke points

  • Effect-based destruction or removal does not satisfy the battle-destruction trigger (inferred from text)
  • Opponent can ignore the graveyard revival by not allowing battle destruction (inferred)

Best use

Level 3 Tuner for Synchro summons, with a graveyard recursion that is secondary. Decks: Resonator, Archfiend, Centur-Ion, Synchro-based builds. Suggested copies: 1.

Evidence & gaps

  • Verified: Level 3 Tuner monster, EARTH Insect, 700/1300; Graveyard effect requires battle destruction and targets a Level 5 monster in the graveyard; Negated revived monster is sent to the graveyard at End Phase; Present in 400 of 400 sampled decks at 1.12 average copies
  • Observed: 44 distinct archetypes with the highest usage in Archfiend (27.2%) and Resonator (25%); Top partner Ascator, Dawnwalker in 96.2% of co-occurring decks; Resonator inclusion at 75% in usage statistics
  • Inferred: Material body value is the primary role driver, since no combo boards are recorded; Revival is a tempo effect rather than card advantage; Battle-destruction trigger limits resilience
  • Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, assumed 3 copies (unlimited) deck sample shows 400 of 400 decks running the card, which may reflect sample selection rather than the wider meta no direct starter or searcher evidence, so accessibility relies on deck inclusion











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